Guild Wars Collector's Edition | 
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| From: NCsoft Category: Video Games
Buy New: $335.00
New (4) Used (6) from $174.53
Rating: 300 reviews Sales Rank: 16985
Format: Cd-rom Platforms: Windows 98, Windows 2000, Windows Me, Windows Xp Genre: role_playing_games ESRB: Teen Media: CD-ROM Edition: Collector's Number Of Items: 1 Age: 12 - 20 years Operating System: Windows 2000 Shipping Weight (lbs): 1 Dimensions (in): 10.6 x 7.8 x 2.4
MPN: FGXP000513 Model: 72358 UPC: 892566000576 EAN: 0892566000576 ASIN: B000663RU8
Publication Date: 2005 Availability: Usually ships in 1-2 business days
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| Features:
| • | Competitive online role-playing game with head-to-head guild battles | | • | Explore fantasy world while pursuing professions and acquiring skills | | • | Open battlegrounds where victory determined by skill and teamwork | | • | Fully integrated support for guilds; streaming technology | | • | Cooperative group combat; single player missions |
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| Editorial Reviews:
Product Description Guild Wars is a new kind of MMORPG experience. It eliminates the less exciting aspects of world-map play by using a mission-based design, while still keeping the features that make massive online role-players great. Make new allies in towns or outposts, form a party, and then go tackle a quest together. Your party always has its own unique copy of the quest map, so camping, kill-stealing, and long lines to complete quests are all things of the past. As you play out your quest, you have an unprecedented level of freedom: Your magic can build bridges and open up new pathways, or it can burn down forests and villages. Best of all, you'll never meet new players only to discover that you can't play with them or compete against them because their characters are on a different server than yours -- in Guild Wars, all characters live in one seamless world.This Special Edition includes a Guild Wars soundtrack, Logitech headset, 3 months of Teamspeak service, and an exclusive in game item, the "Divine Aura" -- plus a hardcover Guild Wars Art Book (4.5" x 6.5")
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| Customer Reviews: Read 295 more reviews...
Guild wars: The new WoW November 18, 2008 Guild wars is a lot of fun to play, and even look at! The graphics are top notch and the gameplay is smooth and fun. The system requirements for this game are VERY low. You should hardly need to upgrade anything (i noticed a bit of a RAM problem, but i was running vista with 512 MB so 1 GB more did the trick) and you'll probably get more out of the game then it cost you. It updates often, and, best of all, it's not a "World Of Warcraft". They "Axed" the subscription fees, so you can play... and play... and play... and keep playing. The game is very great and I recommend it for anybody into fantasy MMO's.
Simply Perfection October 21, 2008 0 out of 1 found this review helpful
Overall, if you like mmorpg's where you grind for levels, enjoy grief playing, and only play to PK, then you will hate GW. This game is for a more mature player who instead of seeking greater levels to turn the tide of battle, use their own strategies on a balanced play field. Also, you don't have to worry about other players ruining the game for you because you can only interact with them during guild battles or in towns. So there will be no kill stealing, or ambushes to ruin your game.
A good time, but a little slow September 27, 2008 This game was the first of the Guild Wars campaigns to be released, and it shows. There are some great things here -- a lot more content than I'd expected in a no-monthly-fee MMO -- but it's also plagued by annoyances that the later games in the series smoothed out.
First, the good: There's a lot of content here. The main story of the game is interesting and compelling (although it meanders at times), but there's a large portion of content that you won't see simply by following it -- towns and outposts off the beaten track, non-storyline quests, interesting things to see, and a couple of especially-difficult dungeons to explore once you've finished the storyline.
There are six playable character classes -- warrior, ranger, elementalist, necromancer, mesmer, and monk. Each character has a primary and a secondary class, and the secondary class can be changed at will once a certain point in the story is reached. All skills can be swapped freely in any town, and each class has a few dozen to choose from. Characters can be played in the other campaigns, if you have them.
Now, the bad: First, this game starts off slow. There's an extended tutorial, and while there are only 20 levels, you won't reach the top level for many hours. Early on, it's easy to advance beyond the point where the opposing monsters reward any experience. Of course, the difficulty is generally pretty low as well, although there are points where it increases sharply. (The Frost Gate mission can be pretty tough, if you're playing alone.)
Second, the NPC henchmen. While these NPCs allow you to effectively play the game solo, their level is set to a constant, depending on the area they're in. This means they might be a couple of levels behind you. In the Frost Gate mission, for instance, they're level 8, while the enemies you face will be levels 9-12. Coupled with their poor AI, this can mean they die often, making missions difficult to complete.
Finally, the start of the game features an extended tutorial. There are ways of hurrying it along a bit, but not of skipping it entirely. This makes it good for newer players, but experienced gamers might come to dread creating new characters.
The difficulty level does ramp up noticeably as the game continues, and the last couple of story missions (and the endgame dungeons) can be very challenging. But the early stages are slow enough that I now create all of my characters in one of the other two campaigns (Factions or Nightfall).
Still, the game's story is good enough to warrant playing through.
GW rocks! August 25, 2008 This game sets the bar for all RPGs. It looks great, plays great, and has tons of good content werth perchasing.
Next best thing to WoW. July 26, 2008 Like so many others out there, I'm not made of money and paying for an online game every month is just out of the question. I'd read about this game and its unheard of free online pay, so I'd been eyeing it for a few years. I finally bought it a couple weeks ago and wow. It's pretty darn good RPG.
There's a huge world to explore, quests to take on, big (and small) decisions to make, and you can always add more on to it with the sequels and expansions. Whether your thing is tossing spells left and right or bashing bad guys over the head, it's all catered to pretty well here. You're required to have two professions, so you can do both if you want to (personally, I prefer a ranger/spell caster combo, but that's just my own taste).
This is really supposed to be a group thing, joining up with other players to make your way through the world. Teambuilding, cooperative gameplay, etc., but -- and the reason it didn't get five stars from me -- you can get around that fairly easily. Run across a quest that takes more than one player? No problem, just hit the public area and ask and/or hire someone to help you complete it, then go your separate ways. It gets a little bit lonely that way. Then again, if you feel the need to connect, you can just hang out in an active zone and chat. Still, it might be better if having a group was required, and not something you could get around.
That aside, this is definitely worth the money and I really recommend it. Is WoW better? Probably. But if you don't have that kind of money, this is a more than decent substitute.
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